It may not sound like much to you but when you've been grinding on the same mob, in the same spot on the map for almost 3 weeks, a new mob feels like you're playing a new game. Of course it doesn't help when the event only players show up and decide that your home is now their home, at least for the duration of the event. The nukers of course, are the worst.
But let me tell you about my new best friends the Miao Twin Axe Warriors. They are level 190 mobs that live in a part of the map that gets fairly narrow. This is not going to be fun when those nukers show up again. The narrow part isn't much wider than an AoE nuke. They have a very slow attack style and don't do an awful lot of damage which is good because they get aggro fairly quickly and you are always ganged by these mobs.
Like all mobs on the Tibet map they don't drop very much, sometimes a weapon which can be sold to an NPC for a lot of gold, FD gk/bk relics, and some gold from every kill. But also like all Tibet mobs they have a special drop that will hopefully be useful once we get the rest of the Tibet game material from Indy21. The special drop from these guys is called an Antidote of Twin Axe Warrior.
If anyone knows, maybe from the Korean version of the game, what these drops are used for could you please let us know. I don't know why there is any mystery about it, but Acclaim like always doesn't seem to want us to know.
Anyway, this is my new home in the game, probably for about the next three weeks. Anyone else doing anything fun?
- SpearDriver
When I first started playing this game this topic was a constant complaint among what I thought were fairly high level players. This was when the level cap was quite a bit lower than what it is now. At the time the "break" in the curve came when you got to the CS or Crimson Snake levels. Characters there could level faster than characters at the EC/FC levels and like I said, a lot of people were pretty upset about it.
In terms of numbers, you collect experience from each mob that you kill and we see that as a small percentage change on the game screen. Back then you needed to collect a higher number of kills, or experience at the EC and FC levels than you did at the higher levels. The total amount of experience needed to level up increases every level. Except that there was a "break", and suddenly you didn't need as much. As a chart it looks like this red line.
The blue line would be the ideal thing of course, and thank you to Margeman because I shamelessly stole that graphic from one of his posts on the Acclaim forum. That broken XP curve was flattened out slightly in a couple of the game patches and the situation isn't anyway near as bad as it used to be.
I also found out that EC level players aren't exactly high level players. They just looked that way to me because I was new to the game.
The situation now is similar, but the levels have changed. The high CS levels start to get really slow and the first time I went through those levels with SpearDriver I just thought it was because I was grinding on the ice map after CS9, and the mobs were harder. The mobs are harder but now I know better.
I just went through those levels with my AxeDriver character and I can tell you there is a break in the xp curve from CS to Golden Lotus. That character is now GL2. At CS12 I was getting 12% or so in event time with an xp card on. At GL2 in similar party conditions and yellow mobs I'm getting 18% per xp card. Leveling up is now slightly easier at the GL levels because this experience curve is still broken.
I don't know how this will go over the next few GL levels but I will keep track of it.
This is just a quick reminder that the Chinese New Year event runs out this weekend. You can make your last hat before that happens though. As ugly as they are, they are a really nice item.
Other rumors from the IRC channel include a comment that the weapon trade in your character screen will soon be removed, so if you have a weapon to upgrade you should do it soon. There was also the comment that "BE Prices will be lower", but I don't know if that means there will be an increase in the drop rate, or if there will be a NPC that sells them. For the players in the Icy Plains there should be some new and much harder mobs too.
These are all rumors from the IRC channel, but these comments did come from VGM's/GM's and BluFlash himself.
As for me, I'm moving this weekend and won't have internet access all the time. Poor me...
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