Well, that depends on what you're offering me, but I was planning to talk about hit point return ornaments today.
I've been running around with an ultranoob spear for a while now. It's an LM6 Hermit spear with 4 slots and I had 26/1k HP return just on the spear. That was a pair of the 7/1k promotional ornaments and another pair of 6/1k ornaments from the black market in the Cave of the Conqueror. I also have an HP trinket and while I was running SRS I often used the [Unsealed] Silver Spirit epithet that also gives HP return. That combination is about the only thing that kept me alive while I was killing Hiyamis.
I finished that job though and I now have the [Unsealed] Conqueror of North Sea epithet. Let me tell you, for a warrior this is a nice epithet. It gives a 10% critical hit chance and increases critical damage by 7%, and best of all, it also has HP return. The description says it gives 4/1k HP return but many will tell you it's only 3/1k return. I don't know, I haven't done any science on it yet.
I was comparing notes with another high level warrior and he gave me a few ideas on how I can get more damage from the equipment. For normal grind I simply don't need 32/1k HP return. I mean, that's really noobish. You could even add a couple of "reallys" to that.
I spent some time shopping in Hefei and picked up a couple of perfect critical hit rate ornaments, and a Brotherhood of Thieves Wild Tower jacket. You know, the one that makes you look like a Peking Duck? I'm certain that clothing set alone is the reason there are permanent decos in the game. Anyway, that jacket does at least give you an extra 5% damage on critical hits.
I took out the two 6/1k ornaments and replaced them with the critical hit rate ornaments. I put on the jacket, reloaded the relics and went out to grind. So that's a 30% critical hit rate and 12% critical damage. I can't say the grind is a lot faster now, but I can see that I do more damage and I get a lot more critical hits. It's nice when an idea works out.
What are you doing to get maximum damage, and a faster grind?
- SpearDriver
8 comments
I can't remember the last time I saw a miss, except on a dungeon boss, but if you were a vagabond I guess that would make better sense :)
I am using the CS6 dmg set, its really helpful in grind with the extra dodge and damage (since I am yet to unseal the icy epi) I also couple that with the Punisher of Z epi and a +9 HM 20% crit and 13/1k spear.
But you gave me some ideas here mm +5% damage from the Wild tower set sounds good with the Icy epi. what I would like to know is what is the % of critical hits when you have 300 dex. That would help in knowing how many critical ornas are needed.
well bot clan can get the most increase on crits.
as a bot warrior u can achieve a max of 30% crit dmg increase (6 from shirt , 2 from hat , 7 from epi , 5 from mastery spear mastery, 10 from 2nd role mastery)
that combined with a crit/hp wep on a warrior=max grind :)
atm im using a simillar setup on TS with a change here and there:
6% shirt
2nd role pants(for the def)
old relics(for the crits)
new hero epi (2% isn't that much of a diffrence, and i need the crits)
Who was that warr hehe. Note for lower lvls: there is epi with 7% dmg on crit hit punisher of evil ones...
combined with 6% on crit hit shirt and some crit orns in wpn(crit orns gives more wpn balance>less ew) will do nice job. 5% on crit hit wild tower jacket is good 2, if you have it with slots put dex there.
i heard long ago from one jap girl that 100dex=10%crit but i am not sure :)
It really depends on role and style of grind. My 28/1k EC12->GB12 bracers has led me to CS12. I am getting to a point where the difference between CoS and non CoS grind is very small % difference in experience. Will more criticals help me? Definitely. But is it worth swapping out one hp leech orna, definitely not. :)
hmm any of u having trouble connecting to 9d website?
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